The Asset Factory Auto Face Rig has been used for Commercial, Game Cinematic and Feature Film. Great for cartoon, realistic, and motion capture animation.
Features
FACS Input
The Face Rig is designed to work with the standardized FACS setup. Shapes can be custom made or generated from facial capture. Control over FACS are radial and not linear allowing for seamless blending between shapes.
Ribbon Controls
Control entire regions with behavioral deformations.
Sticky Tweak Controls
Adjust individual influences for extreme detail and control.
Custom BlendShape Input
Custom shapes integrate seamlessly into the rig.
Offset motion capture using all the face rigs main features.
Easily Access controls
Animate faces without the requirement of blendshapes.
Compatibility
Available for Autodesk Maya
No plug-ins required
Motion Capture compatible*
Contour data compatible*
Unity compatible*
aRPicker compatible
aRig compatible